Ring of the Cleaver

Jewelry Ring

Item Details

Utility 63
Bonus Level 31
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 15
Dexterity 15
Constitution 15
All Melee 3
ToA
ToA Overcap - Strength 3
ToA Overcap - Dexterity 3
ToA Overcap - Quickness 3

Primary Ability

Damage Add Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 31,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Arild" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 63.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Strength: 15 pts\n- Dexterity: 15 pts\n- Constitution: 15 pts\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 3\nBonus to Dexterity attribute bonus cap: 3\nBonus to Quickness attribute bonus cap: 3\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: damage add\n \nTarget's melee attacks do additional damage.\n \nDamage: 11.3\nTarget: Self\nDuration: 30 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 31\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3830,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Ring of the Cleaver",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 33349,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_dmg_add" ]
}
How is utility calculated?