Wulfen Vishet Bracer

Jewelry Bracer

Item Details

Utility 57.67
Bonus Level 31
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Armor Factor (AF) 5
Acuity 22
Energy Resist 6%
ToA
Toa Hit Points Cap 40
ToA Overcap - Acuity 3

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 31,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Hrolleif" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 57.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Acuity: 22 pts\n- Energy: 6%\n- Hits: 40 pts\n \nLevel Requirement: 50 Level\n \nBonus to acuity attribute bonus cap: 3\nBonus to hit points bonus cap: 40\nBonus to armor factor (AF): 5\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nAcuity bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time:      2.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 31\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3868,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Wulfen Vishet Bracer",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 33364,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "type" : 29,
    "value" : 40
  }, {
    "type" : 22,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?