Bloodstained Silk Sash

Jewelry Belt

Item Details

Utility 68
Bonus Level 36
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 10
Crush Resist 5%
Slash Resist 5%
Thrust Resist 5%
Acuity 15
ToA
Toa Power Pool 6%
ToA Overcap - Acuity 3

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 36,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Desukva" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 68.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Acuity: 15 pts\n- Crush: 5%\n- Slash: 5%\n- Thrust: 5%\n- Power: 6 % of power pool.\n \nLevel Requirement: 50 Level\n \nBonus to acuity attribute bonus cap: 3\nBonus to armor factor (AF): 10\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 36\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Bloodstained Silk Sash",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 33371,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 34,
    "value" : 6
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 22,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?