Ring of Hunter's Insight

Jewelry Ring

Item Details

Utility 67
Bonus Level 34
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 15
Acuity 15
Stealth 3
All Archery 4
ToA
ToA Overcap - Dexterity 3
ToA Overcap - Acuity 3

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 34,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Kleng" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 67.0,
  "delve_text" : " \nMagical Bonuses:\n- ALL archery skills: 4 pts\n- Stealth: 3 pts\n- Dexterity: 15 pts\n- Acuity: 15 pts\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 3\nBonus to acuity attribute bonus cap: 3\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 34\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Ring of Hunter's Insight",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 33372,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 19,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?