Bracer of the Blaze

Jewelry Bracer

Item Details

Utility 62
Bonus Level 32
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 10
Dexterity 15
Acuity 15
Heat Resist 5%
Energy Resist 5%
ToA
ToA Overcap - Dexterity 3
ToA Overcap - Acuity 3

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 32,
  "sources" : {
    "stores" : [ "Midgard Dragon Scale Misc", "Midgard Dragon Scale Misc Gaheris" ],
    "monsters" : {
      "normal_drop" : [ "Yar" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 62.0,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 15 pts\n- Dexterity: 15 pts\n- Heat: 5%\n- Energy: 5%\n \nLevel Requirement: 50 Level\n \nBonus to acuity attribute bonus cap: 3\nBonus to Dexterity attribute bonus cap: 3\nBonus to armor factor (AF): 10\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nAcuity bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time:      2.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 32\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3868,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Bracer of the Blaze",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 33393,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 22,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?