Sepulchral Shroud

Jewelry Cloak

Item Details

Utility 42
Bonus Level 25
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Constitution 30
Cold Resist 9%
Body Resist 1%
Spirit Resist 1%

Primary Ability

Health Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Pester", "Spirit of Lord Emthoro" ]
    }
  },
  "bonus_level" : 25,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 96,
  "utility" : 42.0,
  "delve_text" : " \nMagical Bonuses:\n- Constitution: 30 pts\n- Cold: 9%\n- Body: 1%\n- Spirit: 1%\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 52\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 25\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3786,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Sepulchral Shroud",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 33443,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 30
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 9
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 1
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?