Old Jerkin of Blood Embrace

Armor Leather Torso

Item Details

Utility 54
Bonus Level 32
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 102
Base Quality 100%

Restrictions

Level Required 49
Usable By
Vampiir

Magical Bonuses

Basic
Hit Points 72
Dexterity 15
Constitution 15
Energy Resist 8%

Primary Ability

Heal Level 49
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 100,
    "clamped_armor_factor" : 102,
    "armor_factor" : 102
  },
  "sell_value" : 37719,
  "requirements" : {
    "usable_by" : [ 58 ],
    "level_required" : 49
  },
  "sources" : {
    "stores" : [ "TL Test Room - Hibernia Leather" ]
  },
  "bonus_level" : 32,
  "icon" : 2923,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 54.0,
  "delve_text" : "Realm: Hibernia\n \nUsable By: \n- Vampiir\n \nMagical Bonuses:\n- Dexterity: 15 pts\n- Constitution: 15 pts\n- Hits: 72 pts\n- Energy: 8%\n \nLevel Requirement: 49 Level\n \n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 180\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 102 Base Factor\n- 10% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  79 Factor\n \n \nBonus Level: 32\n",
  "slot" : 5,
  "abilities" : [ {
    "spell" : 3789,
    "magic_type" : 2,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 36,
  "material" : 70,
  "usable_by" : [ 58 ],
  "name" : "Old Jerkin of Blood Embrace",
  "realm" : 3,
  "id" : 33457,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 4,
    "value" : 72
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 8
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?