Superior Gossamer Soultorn Gloves

Armor Cloth Hands

Item Details

Utility 48
Bonus Level 26
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 46
Base Quality 99%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 48
Quickness 18
Acuity 18
ToA
Toa Hit Points Cap 24
ToA Overcap - Acuity 3

Raw Item JSON

{
  "sell_value" : 29652,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 99,
    "clamped_armor_factor" : 46,
    "armor_factor" : 46
  },
  "sources" : {
    "stores" : [ "Alb Sapphire Cloth" ]
  },
  "bonus_level" : 26,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 142,
  "utility" : 48.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Quickness: 18 pts\n- Acuity: 18 pts\n- Hits: 48 pts\n \nBonus to acuity attribute bonus cap: 3\nBonus to hit points bonus cap: 24\n \nArmor Modifiers:\n- 46 Base Factor\n- 0% Absorption\n- 99% Quality / 100% Condition\n \n- Effective Armor:  45 Factor\n \n \nBonus Level: 26\n",
  "slot" : 2,
  "salvage_amount" : 216,
  "artifact" : false,
  "material" : 48,
  "name" : "Superior Gossamer Soultorn Gloves",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 33948,
  "category" : 2,
  "bonuses" : [ {
    "id" : 3,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 18
  }, {
    "type" : 4,
    "value" : 48
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 29,
    "value" : 24
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?