Exceptional Gossamer Soultorn Sleeves

Armor Cloth Arms

Item Details

Utility 36.67
Bonus Level 19
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 34
Base Quality 98%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 13
Heat Resist 5%
Cold Resist 5%
ToA
Toa Power Pool 2%
ToA Overcap - Strength 2

Raw Item JSON

{
  "sell_value" : 13827,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 98,
    "clamped_armor_factor" : 34,
    "armor_factor" : 34
  },
  "sources" : {
    "stores" : [ "Mid Emerald Cloth" ]
  },
  "bonus_level" : 19,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 247,
  "utility" : 36.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Cold: 5%\n- Heat: 5%\n- Power: 2 % of power pool.\n- Strength: 13 pts\n \nBonus to Strength attribute bonus cap: 2\n \nArmor Modifiers:\n- 34 Base Factor\n- 0% Absorption\n- 98% Quality / 100% Condition\n \n- Effective Armor:  33 Factor\n \n \nBonus Level: 19\n",
  "slot" : 8,
  "salvage_amount" : 87,
  "artifact" : false,
  "material" : 47,
  "name" : "Exceptional Gossamer Soultorn Sleeves",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 34364,
  "category" : 2,
  "bonuses" : [ {
    "id" : 12,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 34,
    "value" : 2
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 13
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?