Superior Accursed Avernal Axe

Weapon Axe Offhand

Item Details

Utility 50.67
Bonus Level 25
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.2
Speed 3.4
Base Quality 99%

Restrictions

Level Required 47
Usable By
All Classes

Magical Bonuses

Basic
Quickness 22
Axe 3
LeftAxe 3
ToA
ToA Overcap - Quickness 3

Primary Ability

Dmg-Over-Time Level 47
Offensive Proc


Raw Item JSON

{
  "sell_value" : 35516,
  "requirements" : {
    "level_required" : 47
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 1,
    "dps" : 16.2,
    "base_quality" : 99,
    "two_handed" : 0,
    "skill_used" : 17,
    "clamped_dps" : 16.2,
    "speed" : 3.4
  },
  "bonus_level" : 25,
  "sources" : {
    "stores" : [ "Mid Sapphire Weapons" ]
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 319,
  "utility" : 50.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Axe: 3 pts\n- Left Axe: 3 pts\n- Quickness: 22 pts\n \nLevel Requirement: 47 Level\n \nBonus to Quickness attribute bonus cap: 3\n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 57\nTarget: Targeted\nRange: 1500\nDuration: 20 sec\nFrequency:      5.0 sec\nCasting time: instant\nDamage: Heat\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.2 Base DPS\n- 3.4 Weapon Speed\n- 99% Quality / 79% Condition\n- Damage Type: Slash\n \n- Effective Damage: 12.7 DPS\n \n \nBonus Level: 25\n",
  "abilities" : [ {
    "spell" : 3772,
    "magic_type" : 1,
    "power_level" : 47,
    "position" : 1
  } ],
  "salvage_amount" : 75,
  "artifact" : false,
  "material" : 10,
  "name" : "Superior Accursed Avernal Axe",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 34451,
  "category" : 1,
  "bonuses" : [ {
    "id" : 17,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 18,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?