Sand-edged Axe

Weapon Slash

Item Details

Utility 48
Bonus Level 29
Dyeable No
Sellable No
Tradeable No
Damage Info
DPS 15.6
Speed 3.4
Base Quality 100%

Restrictions

Level Required Any
Usable By
Paladin
Armsman
Scout
Minstrel
Mercenary
Reaver
Heretic
Mauler (Alb)

Magical Bonuses

Basic
Armor Factor (AF) 8
Slash 4
ToA
ToA Overcap - Strength 5
ToA Overcap - Constitution 5

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 1, 2, 3, 4, 11, 19, 33, 60 ]
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 15.6,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 1,
    "clamped_dps" : 15.6,
    "speed" : 3.4
  },
  "bonus_level" : 29,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Sabina" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true,
    "no_trade" : true
  },
  "icon" : 878,
  "utility" : 48.0,
  "delve_text" : "Realm: Albion\n \n Usable By: Paladin, Armsman, Scout,\n Minstrel, Mercenary, Mauler, Reaver,\n Heretic\n \nMagical Bonuses:\n- Slash: 4 pts\n \nBonus to Strength attribute bonus cap: 5\nBonus to Constitution attribute bonus cap: 5\nBonus to armor factor (AF): 8\n \nDamage Modifiers:\n- 15.6 Base DPS\n- 3.4 Weapon Speed\n- 100% Quality / 78% Condition\n- Damage Type: Slash\n \n- Effective Damage: 12.2 DPS\n \nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 29\n",
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 69,
  "name" : "Sand-edged Axe",
  "usable_by" : [ 1, 2, 3, 4, 11, 19, 33, 60 ],
  "realm" : 1,
  "id" : 35381,
  "category" : 1,
  "bonuses" : [ {
    "id" : 1,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 22,
    "value" : 8
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?