Sand-edged Reach

Weapon Polearm Two Handed

Item Details

Utility 53
Bonus Level 28
Dyeable No
Sellable No
Tradeable Yes
Damage Info
DPS 15.6
Speed 5.8
Base Quality 100%

Restrictions

Level Required Any
Usable By
Armsman

Magical Bonuses

Basic
Hit Points 12
Crush 4
Polearm 4
ToA
ToA Overcap - Strength 5

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 2 ]
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 15.6,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 64,
    "clamped_dps" : 15.6,
    "speed" : 5.8
  },
  "bonus_level" : 28,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Sabina" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 870,
  "utility" : 53.0,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Armsman\n \nMagical Bonuses:\n- Polearm: 4 pts\n- Crush: 4 pts\n- Hits: 12 pts\n \nBonus to Strength attribute bonus cap: 5\n \nDamage Modifiers:\n- 15.6 Base DPS\n- 5.8 Weapon Speed\n- 100% Quality / 83% Condition\n- Damage Type: Crush\n \n- Effective Damage: 12.9 DPS\n \nCannot be sold to merchants.\n \nBonus Level: 28\n",
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 69,
  "name" : "Sand-edged Reach",
  "usable_by" : [ 2 ],
  "realm" : 1,
  "id" : 35399,
  "category" : 1,
  "bonuses" : [ {
    "id" : 64,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 33,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 12
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?