Sand-edged Handaxe

Weapon Axe Offhand

Item Details

Utility 48
Bonus Level 29
Dyeable No
Sellable No
Tradeable Yes
Damage Info
DPS 15.6
Speed 3.4
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 8
LeftAxe 4
ToA
ToA Overcap - Dexterity 5
ToA Overcap - Constitution 5

Raw Item JSON

{
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 1,
    "dps" : 15.6,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 17,
    "clamped_dps" : 15.6,
    "speed" : 3.4
  },
  "bonus_level" : 29,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Reetta" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 1023,
  "utility" : 48.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Left Axe: 4 pts\n \nBonus to Dexterity attribute bonus cap: 5\nBonus to Constitution attribute bonus cap: 5\nBonus to armor factor (AF): 8\n \nDamage Modifiers:\n- 15.6 Base DPS\n- 3.4 Weapon Speed\n- 100% Quality / 78% Condition\n- Damage Type: Slash\n \n- Effective Damage: 12.2 DPS\n \nCannot be sold to merchants.\n \nBonus Level: 29\n",
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 69,
  "name" : "Sand-edged Handaxe",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 35404,
  "category" : 1,
  "bonuses" : [ {
    "id" : 18,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 22,
    "value" : 8
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?