Serpent-Blood Bracelet

Jewelry Bracer

Item Details

Utility 64
Bonus Level 34
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 48
Constitution 18
Matter Resist 7%
Energy Resist 7%
ToA
Toa Hit Points Cap 48

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 34,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Bassem" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 619,
  "utility" : 64.0,
  "delve_text" : " \nMagical Bonuses:\n- Hits: 48 pts\n- Constitution: 18 pts\n- Matter: 7%\n- Energy: 7%\n \nLevel Requirement: 50 Level\n \nBonus to hit points bonus cap: 48\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nStr/Con bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 34\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3853,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Serpent-Blood Bracelet",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 36069,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 29,
    "value" : 48
  }, {
    "type" : 4,
    "value" : 48
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?