Black Pearl Ring

Jewelry Ring

Item Details

Utility 64
Bonus Level 29
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 12
Slash Resist 6%
Stealth 3
Critical Strike 3
ToA
Toa Melee Speed 2%

Primary Ability

Lifedrain Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 29,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Antron Treasure Hunter" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 64.0,
  "delve_text" : " \nMagical Bonuses:\n- Stealth: 3 pts\n- Critical Strike: 3 pts\n- Slash: 6%\n \nLevel Requirement: 50 Level\n \nBonus to melee combat speed: 2%\nBonus to armor factor (AF): 12\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 65\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Body\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 29\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3832,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Black Pearl Ring",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 36112,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 19,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 118,
    "type" : 2,
    "value" : 3
  }, {
    "type" : 19,
    "value" : 2
  }, {
    "type" : 22,
    "value" : 12
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?