Bracer of Etheric Enhancement

Jewelry Bracer

Item Details

Utility 60
Bonus Level 31
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Acuity 30
ToA
Toa Power Pool 10%
Toa Cast Speed 1%
Toa Magic Damage 1%
Toa Spell Range 2%

Primary Ability

Improved Stat Decrease Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 31,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Image of Dimitri", "Image of Bulis", "Image of Kaletor", "Image of Thoas" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 619,
  "utility" : 60.0,
  "delve_text" : " \nMagical Bonuses:\n- Power: 10 % of power pool.\n- Acuity: 30 pts\n \nLevel Requirement: 50 Level\n \nBonus to casting speed: 1%\nBonus to magic damage: 1%\n-  Requirement: vs Humanoids, Magical, Giants, Dragons\nBonus to spell range: 2%\n-  Requirement: vs Humanoids, Magical, Giants, Dragons\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat decrease\n \nDecreases the target's listed stat(s).\n \nDex/Qui decrease: 56\nTarget: Targeted\nRange: 300\nDuration: 1:00 min\nCasting time: instant\nDamage: Body\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 31\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3844,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Bracer of Etheric Enhancement",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 36176,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 34,
    "value" : 10
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 30
  }, {
    "type" : 21,
    "value" : 1
  }, {
    "type" : 9,
    "value" : 1,
    "requirement_id" : 3160
  }, {
    "type" : 12,
    "value" : 2,
    "requirement_id" : 3160
  } ],
  "ability_tags" : [ "fn_ntwostat" ]
}
How is utility calculated?