Reef-Lord's Short Bow

Weapon Recurve Bow Two Handed

Item Details

Utility 55
Bonus Level 24
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 4.2
Base Quality 98%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 30
All Archery 3
ToA
Toa Spell Range 2%
Toa Cast Speed 1%
Toa Magic Damage 1%

Primary Ability

Damage Add Level 50
Worn


Raw Item JSON

{
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 98,
    "range" : 1680,
    "two_handed" : 1,
    "skill_used" : 113,
    "clamped_dps" : 3.0,
    "speed" : 4.2
  },
  "sell_value" : 30,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Speos Chieftain" ]
    }
  },
  "bonus_level" : 24,
  "icon" : 922,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 55.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL archery skills: 3 pts\n- Dexterity: 30 pts\n \nLevel Requirement: 50 Level\n \nBonus to spell range: 2%\n-  Requirement: vs Demons, Undead, Elementals\nBonus to casting speed: 1%\nBonus to magic damage: 1%\n-  Requirement: vs Demons, Undead, Elementals\n \nMagical Ability:\nFunction: damage add\n \nTarget's melee attacks do additional damage.\n \nDamage: 4.8\nTarget: Self\nCasting time: instant\n \n- This spell is active when the item is wielded.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 4.2 Weapon Speed\n- 98% Quality / 70% Condition\n- Damage Type: Thrust\n- Base Range: 1680\n \n- Effective Damage: 2.1 DPS\n \nCan use item every: 1:30 min\n \n \nBonus Level: 24\n",
  "abilities" : [ {
    "spell" : 8783,
    "magic_type" : 3,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 12,
  "material" : 3,
  "usable_by" : [ 0 ],
  "name" : "Reef-Lord's Short Bow",
  "realm" : 3,
  "id" : 36208,
  "dye_type" : 0,
  "category" : 1,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 30
  }, {
    "type" : 12,
    "value" : 2,
    "requirement_id" : 3151
  }, {
    "type" : 21,
    "value" : 1
  }, {
    "type" : 9,
    "value" : 1,
    "requirement_id" : 3151
  } ],
  "ability_tags" : [ "fn_dmg_add" ]
}
How is utility calculated?