Snake-Lord's Runic Vest

Armor Studded Torso

Item Details

Utility 66
Bonus Level 35
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 16
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 21
Armor Factor (AF) 12
Hit Points 48
Dexterity 21
Charisma 21

Primary Ability

Heal Level 50
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 100,
    "clamped_armor_factor" : 16,
    "armor_factor" : 16
  },
  "sell_value" : 40,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Runihura" ]
    }
  },
  "bonus_level" : 35,
  "icon" : 1850,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 66.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Charisma: 21 pts\n- Strength: 21 pts\n- Dexterity: 21 pts\n- Hits: 48 pts\n \nLevel Requirement: 50 Level\n \nBonus to armor factor (AF): 12\n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 120\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 16 Base Factor\n- 19% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  13 Factor\n \n \nBonus Level: 35\n",
  "slot" : 5,
  "abilities" : [ {
    "spell" : 3787,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 15,
  "material" : 50,
  "usable_by" : [ 0 ],
  "name" : "Snake-Lord's Runic Vest",
  "realm" : 3,
  "id" : 36253,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "id" : 7,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 21
  }, {
    "type" : 22,
    "value" : 12
  }, {
    "type" : 4,
    "value" : 48
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?