Bracelet of the Harbinger

Jewelry Bracer

Item Details

Utility 42
Bonus Level 25
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 3%
Constitution 30
Body Resist 4%
Spirit Resist 4%

Primary Ability

Dmg-Over-Time Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 10,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 25,
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 619,
  "utility" : 42.0,
  "delve_text" : " \nMagical Bonuses:\n- Constitution: 30 pts\n- Body: 4%\n- Spirit: 4%\n- Crush: 3%\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 64\nTarget: Targeted\nRange: 1500\nDuration: 20 sec\nFrequency:      5.0 sec\nPower cost: 52\nCasting time: instant\nDamage: Heat\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 25\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3773,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Bracelet of the Harbinger",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 36481,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 30
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?