Magma Infused Great Hammer

Weapon Large Weaponry Two Handed

Item Details

Utility 83
Bonus Level 42
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 5.3
Base Quality 100%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Strength 27
Crush Resist 10%
Large Weaponry 4
ToA
Toa Melee Speed 2%
Toa Hit Points Cap 60

Primary Ability

Physical Health Buffer Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 31527,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 104,
    "clamped_dps" : 3.0,
    "speed" : 5.3
  },
  "bonus_level" : 42,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Flame of Volcanus" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 2215,
  "utility" : 83.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Large Weaponry: 4 pts\n- Strength: 27 pts\n- Crush: 10%\n \nLevel Requirement: 49 Level\n \nBonus to melee combat speed: 2%\nBonus to hit points bonus cap: 60\n \nMagical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 5.3 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 2.1 DPS\n \n \nBonus Level: 42\n",
  "abilities" : [ {
    "spell" : 3824,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 58,
  "name" : "Magma Infused Great Hammer",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 36689,
  "category" : 1,
  "bonuses" : [ {
    "id" : 104,
    "type" : 2,
    "value" : 4
  }, {
    "type" : 19,
    "value" : 2
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 27
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 10
  }, {
    "type" : 29,
    "value" : 60
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical" ]
}
How is utility calculated?