Spiked Flail of the Depths

Weapon Flexible

Item Details

Utility 68.67
Bonus Level 39
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 3.9
Base Quality 0%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 80
Dexterity 22
Slash Resist 6%
Matter Resist 6%
ToA
Toa Hit Points Cap 40

Primary Ability

Endurance Heal Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 35,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 0,
    "two_handed" : 0,
    "skill_used" : 46,
    "clamped_dps" : 3.0,
    "speed" : 3.9
  },
  "bonus_level" : 39,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Medusa", "Runihura" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 1924,
  "utility" : 68.66666666666666,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Dexterity: 22 pts\n- Matter: 6%\n- Slash: 6%\n- Hits: 80 pts\n \nLevel Requirement: 50 Level\n \nBonus to hit points bonus cap: 40\n \nMagical Ability:\nFunction: endurance heal\n \nTarget regains lost endurance.\n \nValue: 40\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 3.9 Weapon Speed\n- 0% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 0.0 DPS\n \n \nBonus Level: 39\n",
  "abilities" : [ {
    "spell" : 3792,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 7,
  "name" : "Spiked Flail of the Depths",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 37752,
  "category" : 1,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 22
  }, {
    "type" : 29,
    "value" : 40
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 6
  }, {
    "type" : 4,
    "value" : 80
  } ],
  "ability_tags" : [ "fn_fat_heal" ]
}
How is utility calculated?