Great Sword of the Chasm

Weapon Large Weaponry Two Handed

Item Details

Utility 63.33
Bonus Level 38
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 5.5
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 20
Strength 7
Crush Resist 6%
Constitution 22
Energy Resist 6%

Primary Ability

Endurance Heal Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 35,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 104,
    "clamped_dps" : 3.0,
    "speed" : 5.5
  },
  "bonus_level" : 38,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Ammut", "Daehien", "Seti the Pharaoh", "Martikhoras" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 1982,
  "utility" : 63.33333333333333,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Constitution: 22 pts\n- Energy: 6%\n- Crush: 6%\n- Strength: 7 pts\n \nLevel Requirement: 50 Level\n \nBonus to armor factor (AF): 20\n \nMagical Ability:\nFunction: endurance heal\n \nTarget regains lost endurance.\n \nValue: 40\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 5.5 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Slash\n \n- Effective Damage: 2.1 DPS\n \n \nBonus Level: 38\n",
  "abilities" : [ {
    "spell" : 3792,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 58,
  "name" : "Great Sword of the Chasm",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 37848,
  "category" : 1,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 22
  }, {
    "type" : 22,
    "value" : 20
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_fat_heal" ]
}
How is utility calculated?