Flayed Cetus Skin

Jewelry Cloak

Item Details

Utility 68
Bonus Level 36
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 7%
Slash Resist 7%
Thrust Resist 7%
All Casting 2
ToA
Toa Power Pool 8%

Primary Ability

Power Regen Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Cetus" ]
    }
  },
  "bonus_level" : 36,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 1722,
  "utility" : 68.0,
  "delve_text" : " \nMagical Bonuses:\n- Power: 8 % of power pool.\n- ALL magic skills: 2 pts\n- Crush: 7%\n- Slash: 7%\n- Thrust: 7%\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: power regen\n \nTarget regenerates power during the duration of the spell.\n \nValue: 3\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:00 min\n \n \nBonus Level: 36\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3820,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Flayed Cetus Skin",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 37893,
  "category" : 5,
  "use_duration" : 60,
  "bonuses" : [ {
    "type" : 34,
    "value" : 8
  }, {
    "id" : 303,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_enhancement_power_regen" ]
}
How is utility calculated?