Hardened Cetus Skin

Jewelry Cloak

Item Details

Utility 68.67
Bonus Level 35
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 8%
Constitution 16
Slash Resist 8%
Thrust Resist 8%
All Melee 2

Primary Ability

Haste Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Cetus" ]
    }
  },
  "bonus_level" : 35,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 1722,
  "utility" : 68.66666666666666,
  "delve_text" : " \nMagical Bonuses:\n- Constitution: 16 pts\n- ALL melee weapon skills: 2 pts\n- Crush: 8%\n- Slash: 8%\n- Thrust: 8%\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: haste\n \nIncreases the target's combat speed.\n \nValue: 17%\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:00 min\n \n \nBonus Level: 35\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3809,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Hardened Cetus Skin",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 37896,
  "category" : 5,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 16
  }, {
    "id" : 300,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 8
  } ],
  "ability_tags" : [ "fn_combat_haste" ]
}
How is utility calculated?