Crackling Belt of Power

Jewelry Belt

Item Details

Utility 55.33
Bonus Level 37
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 10
Constitution 10
Acuity 12
ToA
Toa Power Pool 12%
Toa Power Pool Cap 5

Primary Ability

Power Regen Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 49
  },
  "bonus_level" : 37,
  "sources" : {
    "stores" : [ "TL Test Room - Midgard Belt & Wrist" ],
    "monsters" : {
      "normal_drop" : [ "Ibn" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 55.33333333333333,
  "delve_text" : " \nMagical Bonuses:\n- Power: 12 % of power pool.\n- Acuity: 12 pts\n- Dexterity: 10 pts\n- Constitution: 10 pts\n \nLevel Requirement: 49 Level\n \nBonus to power bonus cap: 5 (works with both power and power % items)\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: power regen\n \nTarget regenerates power during the duration of the spell.\n \nValue: 3\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 37\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3820,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 2,
  "name" : "Crackling Belt of Power",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 38054,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 34,
    "value" : 12
  }, {
    "type" : 30,
    "value" : 5
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_enhancement_power_regen" ]
}
How is utility calculated?