Golden Runed Defender

Shield Medium Shield

Item Details

Utility 66
Bonus Level 38
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 3.8

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Constitution 18
Acuity 18
ToA
Toa Heal Bonus 10%
Toa Cast Speed 2%
Toa Power Pool Cap 6

Primary Ability

Lifedrain Level 49
Reactive Proc


Raw Item JSON

{
  "sell_value" : 35,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "dps" : 3.0,
    "shield_size" : 2,
    "speed" : 3.8,
    "clamped_dps" : 3.0
  },
  "bonus_level" : 38,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Advisor Anzelm" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 2211,
  "utility" : 66.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Acuity: 18 pts\n- Constitution: 18 pts\n \nLevel Requirement: 49 Level\n \nBonus to healing effectiveness: 10%\nBonus to casting speed: 2%\nBonus to power bonus cap: 6 (works with both power and power % items)\n \nMagical Ability:\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 65\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 3.0 Base DPS\n- 3.8 Shield Speed\n \n \nBonus Level: 38\n",
  "abilities" : [ {
    "spell" : 3832,
    "magic_type" : 2,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 7,
  "name" : "Golden Runed Defender",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 38114,
  "category" : 3,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 18
  }, {
    "type" : 16,
    "value" : 10
  }, {
    "type" : 21,
    "value" : 2
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 18
  }, {
    "type" : 30,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?