Fang of the Tainted

Weapon Hand to Hand Offhand

Item Details

Utility 65
Bonus Level 39
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 3.8
Base Quality 100%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 12
Strength 12
Hit Points 40
Hand to Hand 5
ToA
ToA Overcap - Strength 5

Primary Ability

Lifedrain Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 40,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 1,
    "dps" : 3.0,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 124,
    "clamped_dps" : 3.0,
    "speed" : 3.8
  },
  "bonus_level" : 39,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Advisor Zarlanthus" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 966,
  "utility" : 65.0,
  "delve_text" : " \nMagical Bonuses:\n- Hand to Hand: 5 pts\n- Strength: 12 pts\n- Hits: 40 pts\n \nLevel Requirement: 49 Level\n \nBonus to armor factor (AF): 12\nBonus to Strength attribute bonus cap: 5\n \nMagical Ability:\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 65\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 3.8 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 2.1 DPS\n \n \nBonus Level: 39\n",
  "abilities" : [ {
    "spell" : 3832,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 7,
  "name" : "Fang of the Tainted",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 38155,
  "category" : 1,
  "bonuses" : [ {
    "id" : 124,
    "type" : 2,
    "value" : 5
  }, {
    "type" : 22,
    "value" : 12
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 40
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?