Mystic Cyclops-bone Helm

Armor Studded Helm

Item Details

Utility 62
Bonus Level 33
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 16
Base Quality 100%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 56
Crush Resist 5%
Body Resist 9%
ToA
Toa Hit Points Cap 40
Toa Melee Speed 2%

Primary Ability

Direct Damage Level 49
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 100,
    "clamped_armor_factor" : 16,
    "armor_factor" : 16
  },
  "sell_value" : 35,
  "requirements" : {
    "level_required" : 49
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Advisor Gyges" ]
    }
  },
  "bonus_level" : 33,
  "icon" : 2458,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 62.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Crush: 5%\n- Hits: 56 pts\n- Body: 9%\n \nLevel Requirement: 49 Level\n \nBonus to hit points bonus cap: 40\nBonus to melee combat speed: 2%\n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 71\nTarget: Point-Blank Area\nCasting time: instant\nRadius: 350\nDamage: Heat\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 16 Base Factor\n- 19% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  13 Factor\n \n \nBonus Level: 33\n",
  "slot" : 1,
  "abilities" : [ {
    "spell" : 3778,
    "magic_type" : 2,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 10,
  "material" : 50,
  "usable_by" : [ 0 ],
  "name" : "Mystic Cyclops-bone Helm",
  "realm" : 3,
  "id" : 38206,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "type" : 29,
    "value" : 40
  }, {
    "type" : 19,
    "value" : 2
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 56
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 9
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?