Cyclone Bracer

Jewelry Bracer

Item Details

Utility 72
Bonus Level 40
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 11%
Slash Resist 10%
Thrust Resist 10%
ToA
Toa Melee Speed 2%

Primary Ability

Dmg-Over-Time Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 40,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Chan" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 72.0,
  "delve_text" : " \nMagical Bonuses:\n- Crush: 11%\n- Slash: 10%\n- Thrust: 10%\n \nLevel Requirement: 50 Level\n \nBonus to melee combat speed: 2%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 64\nTarget: Targeted\nRange: 300\nDuration: 20 sec\nFrequency:      4.0 sec\nCasting time: instant\nDamage: Matter\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 40\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3826,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Cyclone Bracer",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 38255,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 19,
    "value" : 2
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 11
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 10
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?