Mordom's Pulse

Jewelry Cloak

Item Details

Utility 36
Bonus Level 20
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 40
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 10
Crush Resist 4%
Thrust Resist 3%
Body Resist 6%

Primary Ability

Endurance Heal Level 40
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 50000,
  "requirements" : {
    "level_required" : 40
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Mordom" ]
    }
  },
  "bonus_level" : 20,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 669,
  "utility" : 36.0,
  "delve_text" : " \nMagical Bonuses:\n- Body: 6%\n- Crush: 4%\n- Thrust: 3%\n \nLevel Requirement: 40 Level\n \nBonus to armor factor (AF): 10\n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: endurance heal\n \nTarget regains lost endurance.\n \nValue: 30%\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 20\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10165,
    "magic_type" : 6,
    "power_level" : 40,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Mordom's Pulse",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 38463,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 22,
    "value" : 10
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_fat_heal" ]
}
How is utility calculated?