Mordom's Heart

Jewelry Necklace

Item Details

Utility 30
Bonus Level 17
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 40
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Armor Factor (AF) 5
Constitution 15
ToA
Toa Hit Points Cap 20

Primary Ability

Heal Level 40
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 50000,
  "requirements" : {
    "level_required" : 40
  },
  "bonus_level" : 17,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Mordom" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 30.0,
  "delve_text" : " \nMagical Bonuses:\n- Constitution: 15 pts\n- Hits: 40 pts\n \nLevel Requirement: 40 Level\n \nBonus to hit points bonus cap: 20\nBonus to armor factor (AF): 5\n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: heal\n \nHeals the target.\n \nValue: 20%\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 17\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10157,
    "magic_type" : 6,
    "power_level" : 40,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Mordom's Heart",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 38465,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "type" : 29,
    "value" : 20
  }, {
    "type" : 22,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?