Crackling Wind Leggings

Armor Studded Legs

Item Details

Utility 67
Bonus Level 35
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 16
Base Quality 97%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Charisma 21
Spirit Resist 7%
All Casting 3
ToA
ToA Overcap - Charisma 7

Primary Ability

Lifedrain Level 50
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 97,
    "clamped_armor_factor" : 16,
    "armor_factor" : 16
  },
  "sell_value" : 40,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Shahrnaz" ]
    }
  },
  "bonus_level" : 35,
  "icon" : 1855,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 67.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Charisma: 21 pts\n- ALL magic skills: 3 pts\n- Spirit: 7%\n- Hits: 40 pts\n \nLevel Requirement: 50 Level\n \nBonus to Charisma attribute bonus cap: 7\n \nMagical Ability:\nFunction: lifedrain\n \nDamages the target. A portion of damage is used to heal the caster.\n \nDamage: 65\nHealth returned: 100% of damage dealt\nTarget: Targeted\nRange: 300\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 16 Base Factor\n- 19% Absorption\n- 97% Quality / 70% Condition\n \n- Effective Armor:  13 Factor\n \n \nBonus Level: 35\n",
  "slot" : 7,
  "abilities" : [ {
    "spell" : 3832,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 15,
  "material" : 50,
  "usable_by" : [ 0 ],
  "name" : "Crackling Wind Leggings",
  "realm" : 3,
  "id" : 38602,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "id" : 7,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 303,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 7,
    "type" : 28,
    "value" : 7
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 7
  }, {
    "type" : 4,
    "value" : 40
  } ],
  "ability_tags" : [ "fn_lifedrain" ]
}
How is utility calculated?