Statuesque Great Sword

Weapon Sword Two Handed

Item Details

Utility 69
Bonus Level 34
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.0
Speed 5.3
Base Quality 98%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Slash Resist 8%
Charisma 18
Sword 3
ToA
Toa Melee Damage 2%
ToA Overcap - Charisma 8

Primary Ability

Dmg-Over-Time Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 40,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 3.0,
    "base_quality" : 98,
    "two_handed" : 1,
    "skill_used" : 14,
    "clamped_dps" : 3.0,
    "speed" : 5.3
  },
  "bonus_level" : 34,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Marble Statue", "Stone Statue", "Slate Statue" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 957,
  "utility" : 69.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Sword: 3 pts\n- Charisma: 18 pts\n- Slash: 8%\n \nLevel Requirement: 50 Level\n \nBonus to Charisma attribute bonus cap: 8\nBonus to melee damage: 2%\n-  Requirement: vs Animals, Reptiles, Plants, Insects\n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 64\nTarget: Targeted\nRange: 300\nDuration: 20 sec\nFrequency:      4.0 sec\nCasting time: instant\nDamage: Matter\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 3.0 Base DPS\n- 5.3 Weapon Speed\n- 98% Quality / 70% Condition\n- Damage Type: Slash\n \n- Effective Damage: 2.1 DPS\n \n \nBonus Level: 34\n",
  "abilities" : [ {
    "spell" : 3826,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 7,
  "name" : "Statuesque Great Sword",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 38607,
  "category" : 1,
  "bonuses" : [ {
    "id" : 14,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 7,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 7,
    "type" : 28,
    "value" : 8
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 8
  }, {
    "type" : 8,
    "value" : 2,
    "requirement_id" : 3154
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?