Statuesque Girdle of Might

Jewelry Belt

Item Details

Utility 68
Bonus Level 35
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 18
Spirit Resist 8%
Energy Resist 8%
ToA
ToA Overcap - Strength 7
Toa Melee Speed 2%

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 35,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Marble Statue", "Stone Statue", "Slate Statue" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 68.0,
  "delve_text" : " \nMagical Bonuses:\n- Strength: 18 pts\n- Spirit: 8%\n- Energy: 8%\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 7\nBonus to melee combat speed: 2%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nStr/Con bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 35\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3853,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 2,
  "name" : "Statuesque Girdle of Might",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 38611,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 7
  }, {
    "type" : 19,
    "value" : 2
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 8
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 8
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?