Statuesque Eye

Jewelry Jewel

Item Details

Utility 64
Bonus Level 35
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 18
Matter Resist 7%
Body Resist 7%
ToA
Toa Power Pool 6%
ToA Overcap - Dexterity 6

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 35,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Marble Statue", "Stone Statue", "Slate Statue" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 114,
  "utility" : 64.0,
  "delve_text" : " \nMagical Bonuses:\n- Dexterity: 18 pts\n- Power: 6 % of power pool.\n- Matter: 7%\n- Body: 7%\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 6\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nDex/Qui bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 35\n",
  "slot" : 4,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3856,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Statuesque Eye",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 38614,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 6
  }, {
    "type" : 34,
    "value" : 6
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 7
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 7
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?