Runed Dreadfin Cloak

Jewelry Cloak

Item Details

Utility 46
Bonus Level 26
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 15
Piety 15
ToA
Toa Heal Bonus 4%
ToA Overcap - Dexterity 4
ToA Overcap - Piety 5

Primary Ability

Physical Health Buffer Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 48114,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Antron Arch Mage" ]
    }
  },
  "bonus_level" : 26,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 96,
  "utility" : 46.0,
  "delve_text" : " \nMagical Bonuses:\n- Piety: 15 pts\n- Dexterity: 15 pts\n \nLevel Requirement: 50 Level\n \nBonus to Piety attribute bonus cap: 5\nBonus to Dexterity attribute bonus cap: 4\nBonus to healing effectiveness: 4%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 26\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 8686,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Runed Dreadfin Cloak",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 38802,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 5,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 5,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 16,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical" ]
}
How is utility calculated?