Krojer's Dexterity Ring

Jewelry Ring

Item Details

Utility 48
Bonus Level 26
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Armor Factor (AF) 10
Dexterity 21
Heat Resist 2%
Cold Resist 2%
Energy Resist 2%
ToA
ToA Overcap - Dexterity 6

Primary Ability

Improved Stat Enhancement Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 26,
  "sources" : {
    "stores" : [ "TL Test Room - Hibernia Cloak & Rin", "TL Test Room - Midgard Cloak & Ring" ]
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 48.0,
  "delve_text" : " \nMagical Bonuses:\n- Dexterity: 21 pts\n- Heat: 2%\n- Cold: 2%\n- Energy: 2%\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 6\nBonus to armor factor (AF): 10\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nDex/Qui bonus: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 26\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3858,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Krojer's Dexterity Ring",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 38822,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 6
  }, {
    "type" : 22,
    "value" : 10
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 2
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 2
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 2
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?