Wintry Effluvium Recurve Bow

Weapon Recurve Bow Two Handed

Item Details

Utility 50.67
Bonus Level 29
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.2
Speed 4.7
Base Quality 95%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 19
Cold Resist 9%
All Archery 4

Primary Ability

Direct Damage Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.2,
    "base_quality" : 95,
    "range" : 1680,
    "two_handed" : 1,
    "skill_used" : 113,
    "clamped_dps" : 16.2,
    "speed" : 4.7
  },
  "bonus_level" : 29,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Jarl Ormarr" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 471,
  "utility" : 50.666666666666664,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Dexterity: 19 pts\n- ALL archery skills: 4 pts\n- Cold: 9%\n \nLevel Requirement: 49 Level\n \n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 2500\nCasting time:      2.0 sec\nDamage: Cold\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.2 Base DPS\n- 4.7 Weapon Speed\n- 95% Quality / 82% Condition\n- Damage Type: Thrust\n- Base Range: 1680\n \n- Effective Damage: 12.6 DPS\n \nCan use item every: 1:00 min\n \n \nBonus Level: 29\n",
  "abilities" : [ {
    "spell" : 9626,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 100,
  "artifact" : false,
  "material" : 38,
  "name" : "Wintry Effluvium Recurve Bow",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 38921,
  "category" : 1,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 19
  }, {
    "id" : 302,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 9
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?