Sash of Strength

Jewelry Belt

Item Details

Utility 9.67
Bonus Level 3
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 7
Usable By
All Classes

Magical Bonuses

Basic
Strength 4
Hit Points 12
Crush Resist 1%
Slash Resist 1%

Primary Ability

Heal Level 7
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 309,
  "requirements" : {
    "level_required" : 7
  },
  "bonus_level" : 3,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Annis" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 597,
  "utility" : 9.666666666666666,
  "delve_text" : " \nMagical Bonuses:\n- Strength: 4 pts\n- Hits: 12 pts\n- Crush: 1%\n- Slash: 1%\n \nLevel Requirement: 7 Level\n \n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: heal\n \nHeals the target.\n \nValue: 20%\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 3\n",
  "slot" : 12,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 10155,
    "magic_type" : 6,
    "power_level" : 7,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Sash of Strength",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 39313,
  "category" : 5,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 12
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 1
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?