Sleeves of Decaying Flesh

High Utility Armor Leather Arms

Item Details

Utility 113
Bonus Level 41
Dyeable Yes
Sellable No
Tradeable Yes
Armor Info
Armor Factor 102
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 21
Crush Resist 5%
Slash Resist 5%
Quickness 21
Thrust Resist 5%
All Melee 3
ToA
Toa Melee Damage 4%
Toa Melee Speed 4%

Primary Ability

Heal Level 50
Reactive Proc

Secondary Ability

Physical Health Buffer Level 50
Reactive Proc


Raw Item JSON

{
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 100,
    "clamped_armor_factor" : 102,
    "armor_factor" : 102
  },
  "sources" : {
    "stores" : [ "Alb Summoner's Gear (ME)" ],
    "monsters" : {
      "normal_drop" : [ "Grand Summoner Govannon" ]
    }
  },
  "bonus_level" : 41,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 136,
  "utility" : 113.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Quickness: 21 pts\n- Dexterity: 21 pts\n- Crush: 5%\n- Slash: 5%\n- Thrust: 5%\n \nLevel Requirement: 50 Level\n \nBonus to melee damage: 4%\nBonus to melee combat speed: 4%\n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 130\nTarget: Self\nCasting time: instant\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nSecondary Magical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 102 Base Factor\n- 10% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  79 Factor\n \nCannot be sold to merchants.\n \nBonus Level: 41\n",
  "slot" : 8,
  "abilities" : [ {
    "spell" : 1581,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 1582,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 2
  } ],
  "salvage_amount" : 24,
  "artifact" : false,
  "material" : 70,
  "name" : "Sleeves of Decaying Flesh",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 39607,
  "category" : 2,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 8,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 19,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_heal", "fn_hit_buffer_physical" ]
}
How is utility calculated?