Executioner's Axe

Weapon Axe Two Handed

Item Details

Utility 33.33
Bonus Level 11
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 5.1
Speed 5.6
Base Quality 100%

Restrictions

Level Required 15
Usable By
All Classes

Magical Bonuses

Basic
Strength 10
Quickness 10
All Melee 2
ToA
Toa Melee Damage 2%

Primary Ability

Improved Stat Enhancement Level 15
Offensive Proc


Raw Item JSON

{
  "sell_value" : 30000,
  "requirements" : {
    "level_required" : 15
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 5.1,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 17,
    "clamped_dps" : 5.1,
    "speed" : 5.6
  },
  "bonus_level" : 11,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Executioner" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 577,
  "utility" : 33.33333333333333,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL melee weapon skills: 2 pts\n- Strength: 10 pts\n- Quickness: 10 pts\n \nLevel Requirement: 15 Level\n \nBonus to melee damage: 2%\n \nMagical Ability:\nFunction: improved stat enhancement\n \nEnhances the target's listed stat(s).\n \nStr/Con bonus: 25\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 5.1 Base DPS\n- 5.6 Weapon Speed\n- 100% Quality / 100% Condition\n- Damage Type: Slash\n \n- Effective Damage: 5.1 DPS\n \n \nBonus Level: 11\n",
  "abilities" : [ {
    "spell" : 10172,
    "magic_type" : 1,
    "power_level" : 15,
    "position" : 1
  } ],
  "salvage_amount" : 33,
  "artifact" : false,
  "material" : 15,
  "name" : "Executioner's Axe",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 39907,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 10
  }, {
    "type" : 8,
    "value" : 2,
    "requirement_id" : 5542
  } ],
  "ability_tags" : [ "fn_twostat" ]
}
How is utility calculated?