King Vian's Torc

Jewelry Necklace

Item Details

Utility 48
Bonus Level 24
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 40
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 5%
Constitution 15
Slash Resist 5%
Thrust Resist 5%
ToA
ToA Overcap - Constitution 4

Primary Ability

Health Regen Level 40
Charge (10 max)


Raw Item JSON

{
  "sell_value" : 20668,
  "requirements" : {
    "level_required" : 40
  },
  "bonus_level" : 24,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "King Vian" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 596,
  "utility" : 48.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Constitution: 15 pts\n- Slash: 5%\n- Thrust: 5%\n- Crush: 5%\n \nLevel Requirement: 40 Level\n \nBonus to Constitution attribute bonus cap: 4\n \nCharged Magic Ability:\n- 10 Charges\n- 10 Max\nFunction: health regen\n \nTarget regenerates health during the duration of the spell.\n \nValue: 40\nTarget: Self\nDuration: 20 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 24\n",
  "slot" : 9,
  "abilities" : [ {
    "max_charges" : 10,
    "spell" : 3785,
    "magic_type" : 6,
    "power_level" : 40,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "King Vian's Torc",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 39922,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 4
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_enhancement_health_regen" ]
}
How is utility calculated?