Ambusher Gloves

Armor Cloth Hands

Item Details

Utility 40
Bonus Level 19
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 30
Base Quality 89%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Quickness 15
Light Magic 3
Mana Magic 3

Raw Item JSON

{
  "sell_value" : 9224,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 89,
    "clamped_armor_factor" : 30,
    "armor_factor" : 30
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Nasco", "eriu fiscere", "Aod", "eriu henter", "eriu kedger", "Kaen Kedger", "lugradan", "Srandamar", "Test Monster", "sheevra swordsman", "gurite ambusher" ]
    }
  },
  "bonus_level" : 19,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 381,
  "utility" : 40.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Quickness: 15 pts\n- Light Magic: 3 pts\n- Mana Magic: 3 pts\n \n \nArmor Modifiers:\n- 30 Base Factor\n- 0% Absorption\n- 89% Quality / 100% Condition\n \n- Effective Armor:  26 Factor\n \n \nBonus Level: 19\n",
  "slot" : 2,
  "salvage_amount" : 8,
  "artifact" : false,
  "material" : 47,
  "name" : "Ambusher Gloves",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 40220,
  "category" : 2,
  "bonuses" : [ {
    "id" : 3,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 70,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 76,
    "type" : 2,
    "value" : 3
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?