Cloak of Misery

Jewelry Cloak

Item Details

Utility 74
Bonus Level 33
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 46
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 44
Cold Resist 6%
Matter Resist 5%
Spirit Resist 5%
Energy Resist 5%
ToA
Toa Hit Points Cap 44
Toa Magic Damage 2%

Primary Ability

Melee Absorption Debuff Level 46
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 1,
  "requirements" : {
    "level_required" : 46
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Savage Koalinth Matriarch" ]
    }
  },
  "bonus_level" : 33,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 669,
  "utility" : 74.0,
  "delve_text" : " \nMagical Bonuses:\n- Cold: 6%\n- Matter: 5%\n- Spirit: 5%\n- Energy: 5%\n- Hits: 44 pts\n \nLevel Requirement: 46 Level\n \nBonus to hit points bonus cap: 44\nBonus to magic damage: 2%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: melee absorption debuff\n \nReduces the target's absorption (ABS) factor, resulting in worse protection against melee attacks.\n \nValue: -20%\nTarget: Targeted\nRange: 1500\nDuration: 1:00 min\nCasting time:      2.0 sec\nDamage: Spirit\n \n- This spell is cast when the item is used.\n \n \nBonus Level: 33\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 10178,
    "magic_type" : 6,
    "power_level" : 46,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 1,
  "name" : "Cloak of Misery",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 40407,
  "category" : 5,
  "bonuses" : [ {
    "id" : 12,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 44
  }, {
    "type" : 29,
    "value" : 44
  }, {
    "type" : 9,
    "value" : 2,
    "requirement_id" : 5542
  } ],
  "ability_tags" : [ "fn_nabsorb" ]
}
How is utility calculated?