Zilistiphle's Bracer

Jewelry Bracer

Item Details

Utility 64
Bonus Level 35
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 24
Constitution 24
Quickness 24
Intelligence 24

Primary Ability

Replenish Power Level 50
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 37718,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 35,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Zilistiphle" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 64.0,
  "delve_text" : " \nMagical Bonuses:\n- Intelligence: 24 pts\n- Dexterity: 24 pts\n- Constitution: 24 pts\n- Quickness: 24 pts\n \nLevel Requirement: 50 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: replenish power\n \nReplenishes the target's power pool.\n \nAmount: 20%\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 35\n",
  "slot" : 13,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 10162,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Zilistiphle's Bracer",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 41020,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 4,
    "type" : 1,
    "value" : 24
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 24
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 24
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 24
  } ],
  "ability_tags" : [ "fn_power_heal" ]
}
How is utility calculated?