Hammer of the Yearning Soul

Weapon Polearm Two Handed

Item Details

Utility 73
Bonus Level 35
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 15.6
Speed 5.7
Base Quality 100%

Restrictions

Level Required 39
Usable By
All Classes

Magical Bonuses

Basic
Strength 27
Quickness 15
All Melee 5
ToA
ToA Overcap - Strength 5
ToA Overcap - Quickness 5

Primary Ability

Dmg-Over-Time Level 39
Offensive Proc


Raw Item JSON

{
  "sell_value" : 472500,
  "requirements" : {
    "level_required" : 39
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 15.6,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 64,
    "clamped_dps" : 15.6,
    "speed" : 5.7
  },
  "bonus_level" : 35,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Mikolas", "Wizard Lichas", "Shade of Uther Pendragon", "Shade of Ambrosius Aurelianus", "Lifeblighter", "High Priestess Ywera", "Albino Grugner" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 70,
  "utility" : 73.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- ALL melee weapon skills: 5 pts\n- Strength: 27 pts\n- Quickness: 15 pts\n \nLevel Requirement: 39 Level\n \nBonus to Strength attribute bonus cap: 5\nBonus to Quickness attribute bonus cap: 5\n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 57\nTarget: Targeted\nRange: 1500\nDuration: 20 sec\nFrequency:      5.0 sec\nCasting time: instant\nDamage: Heat\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 15.6 Base DPS\n- 5.7 Weapon Speed\n- 100% Quality / 79% Condition\n- Damage Type: Crush\n \n- Effective Damage: 12.3 DPS\n \n \nBonus Level: 35\n",
  "abilities" : [ {
    "spell" : 3772,
    "magic_type" : 1,
    "power_level" : 39,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 69,
  "name" : "Hammer of the Yearning Soul",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 41171,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 5
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 27,
    "requirement_id" : 5542
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 15,
    "requirement_id" : 5542
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?