Crafted Darksteel Vest

Armor Studded Torso

Item Details

Utility 56
Bonus Level 29
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 84
Base Quality 96%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Heat Resist 6%
Matter Resist 6%
Spirit Resist 6%
ToA
Toa Hit Points Cap 40

Raw Item JSON

{
  "sell_value" : 23310,
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 96,
    "clamped_armor_factor" : 84,
    "armor_factor" : 84
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "arachite grymherre" ]
    }
  },
  "bonus_level" : 29,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 270,
  "utility" : 56.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Hits: 40 pts\n- Matter: 6%\n- Heat: 6%\n- Spirit: 6%\n \nBonus to hit points bonus cap: 40\n \nArmor Modifiers:\n- 84 Base Factor\n- 19% Absorption\n- 96% Quality / 89% Condition\n \n- Effective Armor:  88 Factor\n \n \nBonus Level: 29\n",
  "slot" : 5,
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 68,
  "name" : "Crafted Darksteel Vest",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 41392,
  "category" : 2,
  "bonuses" : [ {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 6
  }, {
    "type" : 29,
    "value" : 40
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?