Woven Darksteel Boots

Armor Cloth Feet

Item Details

Utility 50.67
Bonus Level 27
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 42
Base Quality 96%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 19
Heat Resist 5%
Body Resist 5%
Spirit Resist 5%
ToA
ToA Overcap - Dexterity 4

Raw Item JSON

{
  "sell_value" : 23310,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 96,
    "clamped_armor_factor" : 42,
    "armor_factor" : 42
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "arachite grymherre" ]
    }
  },
  "bonus_level" : 27,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 249,
  "utility" : 50.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Body: 5%\n- Spirit: 5%\n- Heat: 5%\n- Dexterity: 19 pts\n \nBonus to Dexterity attribute bonus cap: 4\n \nArmor Modifiers:\n- 42 Base Factor\n- 0% Absorption\n- 96% Quality / 100% Condition\n \n- Effective Armor:  40 Factor\n \n \nBonus Level: 27\n",
  "slot" : 3,
  "salvage_amount" : 18,
  "artifact" : false,
  "material" : 49,
  "name" : "Woven Darksteel Boots",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 41415,
  "category" : 2,
  "bonuses" : [ {
    "id" : 16,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 19
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 4
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?