Crafted Darksteel Composite Bow

Weapon Composite Bow Two Handed

Item Details

Utility 49.67
Bonus Level 26
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 13.8
Speed 4.2
Base Quality 96%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 22
Slash Resist 6%
All Archery 3
ToA
ToA Overcap - Dexterity 4

Raw Item JSON

{
  "sell_value" : 23310,
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 13.8,
    "base_quality" : 96,
    "range" : 1620,
    "two_handed" : 1,
    "skill_used" : 78,
    "clamped_dps" : 13.8,
    "speed" : 4.2
  },
  "bonus_level" : 26,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "arachite grymherre" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 564,
  "utility" : 49.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL archery skills: 3 pts\n- Dexterity: 22 pts\n- Slash: 6%\n \nBonus to Dexterity attribute bonus cap: 4\n \nDamage Modifiers:\n- 13.8 Base DPS\n- 4.2 Weapon Speed\n- 96% Quality / 78% Condition\n- Damage Type: Thrust\n- Base Range: 1620\n \n- Effective Damage: 10.3 DPS\n \n \nBonus Level: 26\n",
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 39,
  "name" : "Crafted Darksteel Composite Bow",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 41420,
  "category" : 1,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 4
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?