Runic Shillelagh

Weapon Large Weaponry Two Handed

Item Details

Utility 46
Bonus Level 26
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 12.9
Speed 5
Base Quality 95%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 32
Strength 15
Large Weaponry 4
ToA
ToA Overcap - Strength 4

Raw Item JSON

{
  "sell_value" : 19642,
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 12.9,
    "base_quality" : 95,
    "two_handed" : 1,
    "skill_used" : 104,
    "clamped_dps" : 12.9,
    "speed" : 5
  },
  "bonus_level" : 26,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Sentry Coldor" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 474,
  "utility" : 46.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Large Weaponry: 4 pts\n- Hits: 32 pts\n- Strength: 15 pts\n \nBonus to Strength attribute bonus cap: 4\n \nDamage Modifiers:\n- 12.9 Base DPS\n- 5.0 Weapon Speed\n- 95% Quality / 83% Condition\n- Damage Type: Crush\n \n- Effective Damage: 10.2 DPS\n \n \nBonus Level: 26\n",
  "salvage_amount" : 33,
  "artifact" : false,
  "material" : 65,
  "name" : "Runic Shillelagh",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 41624,
  "category" : 1,
  "bonuses" : [ {
    "id" : 104,
    "type" : 2,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 32
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 4
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?